# Through obstacles

**URL:** <https://forum.beamng.tech/t/through-obstacles/67>\
**Category:** Scenarios\
**Created:** [10 October 2024 00:39 UTC](https://forum.beamng.tech/t/through-obstacles/67 "2024-10-10T00:39:24Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![haotian](https://forum.beamng.tech/letter_avatar_proxy/v4/letter/h/ecae2f/32.png) [@haotian](https://forum.beamng.tech/u/haotian)\
**Post date:** [10 October 2024 00:39 UTC](https://forum.beamng.tech/t/through-obstacles/67/1 "2024-10-10T00:39:24Z")

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Hi everyone! We are using BeamNG to create a driving simulation and would like to place obstacles on the road. However, we want the vehicle to pass through the obstacles without crashing. Is there a way to achieve this? Any suggestions or guidance would be greatly appreciated. Thank you!

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**Author:** ![asaeed](https://forum.beamng.tech/user_avatar/forum.beamng.tech/asaeed/32/21_2.png) [@asaeed](https://forum.beamng.tech/u/asaeed)\
**Post date:** [11 October 2024 08:40 UTC](https://forum.beamng.tech/t/through-obstacles/67/2 "2024-10-11T08:40:17Z")

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Hi [haotian](https://forum.beamng.tech/u/haotian),

If you disable collisions for the obstacles, they might fall through the ground. To avoid this, you should add the following to the nodes configuration:

_`{"fixed": true}`_

This will keep the obstacle suspended in the air.

Additionally, you can ensure the obstacle doesn’t collide with the vehicle by adding the following to the triangles:

_`{"triangleType":"NONCOLLIDABLE"}`_

This way, the obstacle remains in the scene visually but won’t interfere with the vehicle’s movement.

Hope this helps!

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**Author:** ![epigova](https://forum.beamng.tech/user_avatar/forum.beamng.tech/epigova/32/18_2.png) [@epigova](https://forum.beamng.tech/u/epigova)\
**Post date:** [15 October 2024 15:49 UTC](https://forum.beamng.tech/t/through-obstacles/67/3 "2024-10-15T15:49:05Z")

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Split this topic on 15 October 2024 15:49 UTC

2 posts were split to a new topic: [Vehicle Dissappear in World Editor](https://forum.beamng.tech/t/vehicle-dissappear-in-world-editor/71)
