# \#mods

**URL:** https://forum.beamng.tech/tag/mods/59.md

[Latest](https://forum.beamng.tech/latest.md) · [Categories](https://forum.beamng.tech/categories.md) · [Tags](https://forum.beamng.tech/tags.md)

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## [electricServo compensating for vehicle movement](https://forum.beamng.tech/t/electricservo-compensating-for-vehicle-movement/476)

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**Author:** [@cookiecoder](https://forum.beamng.tech/u/cookiecoder)\
**Replies:** 7\
**Last updated:** [23 August 2026 11:28 UTC](https://forum.beamng.tech/t/electricservo-compensating-for-vehicle-movement/476 "2026-08-23T11:28:17Z")

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Hello, I’m operating a UGV in Beamng.tech and I’m trying to mount a 2-axis stabilized attachment on top of it. The issue is that the attachment is being automatically stabilized by the 2 electrical servo that’s integrat…

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## [Trying to create an airbag version of Pressure Ball](https://forum.beamng.tech/t/trying-to-create-an-airbag-version-of-pressure-ball/449)

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**Author:** [@SuvrangshuBarua](https://forum.beamng.tech/u/SuvrangshuBarua)\
**Replies:** 21\
**Last updated:** [1 June 2026 19:38 UTC](https://forum.beamng.tech/t/trying-to-create-an-airbag-version-of-pressure-ball/449 "2026-06-01T19:38:16Z")

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Hi, I am trying to create an inflated airbag. For initial setup, I am using an airbag model and created the JBeam, I have followed how pressure ball (JBeam file) is created, copied the parameters and their values. But w…

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## [Regarding Turkish Localization and Proofreading (Weblate: @FatihqA)](https://forum.beamng.tech/t/regarding-turkish-localization-and-proofreading-weblate-fatihqa/454)

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**Author:** [@FatihqA57](https://forum.beamng.tech/u/FatihqA57)\
**Replies:** 1\
**Last updated:** [29 March 2026 19:47 UTC](https://forum.beamng.tech/t/regarding-turkish-localization-and-proofreading-weblate-fatihqa/454 "2026-03-29T19:47:57Z")

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Hello BeamNG Team and Community, I am writing to express my strong interest in contributing to the official Turkish localization of BeamNG.drive. I have already started making suggestions on translate.beamng.com (Weblat…

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## [Unable to load flowgraph mission using BeamNGpy](https://forum.beamng.tech/t/unable-to-load-flowgraph-mission-using-beamngpy/444)

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**Author:** [@mHerring09](https://forum.beamng.tech/u/mHerring09)\
**Replies:** 2\
**Last updated:** [2 February 2026 17:47 UTC](https://forum.beamng.tech/t/unable-to-load-flowgraph-mission-using-beamngpy/444 "2026-02-02T17:47:47Z")

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I created a mod which contains a custom flowgraph mission, but I am unable to load the mission using BeamNGpy. Context: My mission is stored in the directory: C:\\Users\\user\_name\\AppData\\Local\\BeamNG\\BeamNG.tech\\current…

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## [Uninstall latest versions and go back to .37](https://forum.beamng.tech/t/uninstall-latest-versions-and-go-back-to-37/440)

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**Author:** [@IEFVet](https://forum.beamng.tech/u/IEFVet)\
**Replies:** 1\
**Last updated:** [18 December 2025 19:30 UTC](https://forum.beamng.tech/t/uninstall-latest-versions-and-go-back-to-37/440 "2025-12-18T19:30:09Z")

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I am part of the RDP derby community and the new update made it unusable. We could use Parsec to host derbys with 16 players and now with the new version we cannot host more than 5-6 players. How can I delete the new ver…

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## [Italy map problem](https://forum.beamng.tech/t/italy-map-problem/413)

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**Author:** [@AntonioDC](https://forum.beamng.tech/u/AntonioDC)\
**Replies:** 2\
**Last updated:** [10 November 2025 01:21 UTC](https://forum.beamng.tech/t/italy-map-problem/413 "2025-11-10T01:21:51Z")

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Ecco una bozza che puoi copiare e incollare direttamente nel forum di BeamNG. Ho incluso tutte le informazioni diagnostiche cruciali che abbiamo scoperto, in modo che possano aiutarti immediatamente. \[CRITICAL ERROR\] M…

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## [Error when loading Scenario with vehicle mod](https://forum.beamng.tech/t/error-when-loading-scenario-with-vehicle-mod/405)

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**Author:** [@erick1-618](https://forum.beamng.tech/u/erick1-618)\
**Replies:** 1\
**Last updated:** [29 August 2025 16:44 UTC](https://forum.beamng.tech/t/error-when-loading-scenario-with-vehicle-mod/405 "2025-08-29T16:44:11Z")

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I’ve been searching for EVs for collecting it’s params. For this, I downloaded mods of BeamNG’s community, then added to mods’s path: BeamNG.tech/mods/ When loading the simulation (through beamngpy), this mensage is pr…

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## [Tire forces measurment](https://forum.beamng.tech/t/tire-forces-measurment/202)

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**Author:** [@comejv](https://forum.beamng.tech/u/comejv)\
**Replies:** 1\
**Last updated:** [16 June 2025 20:45 UTC](https://forum.beamng.tech/t/tire-forces-measurment/202 "2025-06-16T20:45:35Z")

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Hello, I’m interested in getting a reading of the forces tires are subject to. I have found that I can use wheelRotators\[wheelIds\['FR'\]\].downForce to get the normal force on each tire, but I’d like to know if it’s possi…

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## [Mods not loaded in headless mode on linux](https://forum.beamng.tech/t/mods-not-loaded-in-headless-mode-on-linux/194)

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**Author:** [@comejv](https://forum.beamng.tech/u/comejv)\
**Replies:** 15\
**Last updated:** [13 June 2025 15:06 UTC](https://forum.beamng.tech/t/mods-not-loaded-in-headless-mode-on-linux/194 "2025-06-13T15:06:10Z")

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Hello, when using the headless flag on linux my mod is not recognized anymore when loading it through BeamNGpy or -lua "extensions.load('xlab\_xlabCore')". I get this error: 1.94681|E|GELua.extensions| extension unava…

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## [Packing shared object in mod for ffi](https://forum.beamng.tech/t/packing-shared-object-in-mod-for-ffi/190)

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**Author:** [@comejv](https://forum.beamng.tech/u/comejv)\
**Replies:** 5\
**Last updated:** [22 May 2025 08:20 UTC](https://forum.beamng.tech/t/packing-shared-object-in-mod-for-ffi/190 "2025-05-22T08:20:32Z")

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Hello everyone. I have the need to run inference on neural networks inside of a vehicle controller. We have decided to write a small library in C to run the models. The library will be loaded with ffi.load. All of our c…

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## [How can I write a mod that modifies the outgauge.lua file?](https://forum.beamng.tech/t/how-can-i-write-a-mod-that-modifies-the-outgauge-lua-file/88)

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**Author:** [@matheus](https://forum.beamng.tech/u/matheus)\
**Replies:** 1\
**Last updated:** [28 November 2024 07:57 UTC](https://forum.beamng.tech/t/how-can-i-write-a-mod-that-modifies-the-outgauge-lua-file/88 "2024-11-28T07:57:19Z")

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I want to implement a machine learning model and import it into the game to send new data through the protocol. Is there any step-by-step tutorial for this?
