Hi everyone! We are using BeamNG to create a driving simulation and would like to place obstacles on the road. However, we want the vehicle to pass through the obstacles without crashing. Is there a way to achieve this? Any suggestions or guidance would be greatly appreciated. Thank you!
Hi haotian,
If you disable collisions for the obstacles, they might fall through the ground. To avoid this, you should add the following to the nodes configuration:
{"fixed": true}
This will keep the obstacle suspended in the air.
Additionally, you can ensure the obstacle doesn’t collide with the vehicle by adding the following to the triangles:
{"triangleType":"NONCOLLIDABLE"}
This way, the obstacle remains in the scene visually but won’t interfere with the vehicle’s movement.
Hope this helps!
2 posts were split to a new topic: Vehicle Dissappear in World Editor